
Warp & pattern
Normal Map
Fake 3D lighting from video luma treated as a height map, with a movable light.
Try in Studio →Screenshots
| Code | Parameter |
|---|---|
AMT | Amount Lighting mix |
DEPTH | Audio depth Band-driven wobble |
SPECUL | Specular Highlight strength |
BUMDEP | Bump depth Height from video luma |
LIGX | Light X / Y Highlight position (advanced) |
Normal Map
Live Normal Map on a looping clip. Click to mount the scene player.