
Composite & texture
Metal Sphere
Reflective displaced sphere composited over the video; environment map is the last composed frame, so layers below appear in the reflection.
Try in Studio →Screenshots
| Code | Parameter |
|---|---|
AMT | Amount Sphere visibility |
DEPTH | Audio depth Band-driven displacement |
ENV | Env Reflections sample the last composed frame |
GEOM | Size / Displacement / Noise scale Geometry |
MATL | Speed / Roughness / Reflection / Orbit Material and motion |
Metal Sphere
Live Metal Sphere on a looping clip. Click to mount the scene player.